Interface GameObjectProps

interface GameObjectProps {
    material?: MaterialComponentProps;
    name?: string;
    shape?: ShapeComponentProps;
    transform?: TransformComponentProps;
}

Hierarchy (view full)

Properties

The configuration of the material component Uses default material config if not set

name?: string

The configuration of the shape component. Uses default shape config if not set

The configuration of the transform component. Uses default transform config if not set