The asset of the sound
if the sound is fonud and loaded
This readonly property aims to indicate if the sound is playing. In this first MVP It is reset to false at any update and used only to trigger the sound at the next update
true if the sound is set to be played at the next update.
Loads the sound asset using the given loader. This method is implemented asynchronously so to not block the engine, as soon as the sound is loaded it will be played
Represents a sound that can be played