Readonly
animationReadonly
hierarchyReadonly
inputReadonly
physicsReadonly
renderReadonly
soundReadonly
uuidLoads the scene from a given json object
the json object representing the scene
Adds entity to the scene and registers the entity's components into the corrispective systems
if the scene is set to draw, else it will defer registering the components when draw
is set to true
The entity to register
A game scene